Below are game projects I have worked on in the past.
Castle Kitbash Project
This project was a combination of multiple pre-made assets in Unreal Engine 5. I was tasked with making a castle and village, and creating a cinematic fly-through of my scene using camera rig rails.
Blizzard & Bones: The Card Game
This project is a two-player story-based card game set in the custom-made world of Blizzard & Bones. In this game, each player chooses a character and makes decisions that impact the overall story. The perspective of the game switches between the characters every turn, and each player has an equal impact on the outcome. This results in many wild outcomes.
Battleship Project
In this project, I was tasked with making a turret that could destroy enemy battleships in Unreal Engine 5. I was required to use C++ to custom make most of the features.
Chicken Chase
In this project, I was tasked with making a 3D platformer game in Unreal Engine 5. I themed the game around a chicken being chased by a fox. This project required work on level design and menu screens.
Bug Bouncers
This project was a submission for Global Game Jam 2025. The theme of the jam was "Bubble". This game sees you as a bug stuck inside of a bubble, trying to knock other bugs into the grass and burst their bubbles.